GS60 Game Development

For mobile games, like just about anything else, getting your project done efficiently and on time is essential for success. At GOSUB60, we’ve decided to implement the agile framework known as Scrum to improve our development process, and thus increase our efficiency. Scrum has been used in software development for about 15 years, but it has only recently come to the games industry. I thought it might be useful to examine how Scrum applies to developing mobile software, and the ups and downs of our transition to this process.

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